This site was archived on 7 February 2017, and will no longer be updated. Check auroriax.com for the latest info.
This page features some of my games represented in the (awesome) GIF format, including lots of awesome quotes from awesome people!
Colorful Corps |
"Well done! I had a blast bringing color to the city. Victory with 7960 points. The mission where you spray all the moving cars was challenging!"
-andyman404, GameJolt user
-andyman404, GameJolt user
Cloud Chap |
"3 star. There relation to the theme was week and there could have been more levels. Cool idea though, and very fun to play." -mrfred, Nitrome user
"Most underated Nitrome Jame game ever" -HedgeyHedgehog, Nitrome user
"They told me I could be anything, so I became a rocket old guy." -Trumas, Nitrome user
"Oh boy. Jumping once too many will trigger the wrong spikes, leaving you with nowhere to land, while not being bouncy enough won’t make the other color disappear – the ones you actually want to be rid of… temporarily. Cloud Chap is one of those platformers that require both precision, timing and memorization, for without pattern recognition, you won’t make it through them colored spike-mazes!
When it comes to precision platformers, for some reason, it seems spikes are pretty much a mandatory inclusion. Why, I’ll never understand, but at least this game uses them for more than just your basic death trap, so there’s that. See, while you’re able to jump as much as you want, this seemingly overpowered ability does comce at a cost: jumping once activates/deactivates purple spikes, twice triggers yellow, triple jumps flick the orange switch, and so on. It’s a clever twist, and one that makes an otherwise generic platformer quite entertaining, not to mention bloody difficult. Needless to say, each level is designed to take advantage of this, forcing you to pull off crazy acrobatics to trigger – or avoid triggering – spike walls. Since dying is such a common occurrence, it’s a good thing that the levels aren’t overly long, as otherwise, I have a feeling fun might rapidly turn into frustration instead. But hey, why take my word for it? Go ahead and point your browser towards the Nitrome Jam 2014 website – experience Cloud Chap for yourself!" -Wrathikal, Indie Blogger |
Be_AT |
"Fun game, but I didnt get past the arrow bits. I included it in part 7 of my Lowrez Jam compilation video series, if you'd like to take a look :) http://youtu.be/n1IF_G0Es0c"
-Jupiter Hadley, GameJolt user
-Jupiter Hadley, GameJolt user
Picross Pushers |
"Mixing Picross and Sokoban, Amazingcookie's browser game Picross Pushers was love at first sight for my puzzling predilection.
Picross requires you to logically etch out blocks based on the numerical layout of the screen's horizontal and vertical borders. Sokoban requires you to push boxes to set positions, often with careful consideration to avoid unwinnable situations.
Picross Pushers combines the two, so that you must push the lightly etched blocks (which I feel should stand out here more visually) so that they satisfy the horizontal and vertical number restrictions. You can reveal the final puzzle pattern with "X," making the game a pure sokoban, but that takes away a lot of the fun!"
-IndieGames.com, written by John Polson
Picross requires you to logically etch out blocks based on the numerical layout of the screen's horizontal and vertical borders. Sokoban requires you to push boxes to set positions, often with careful consideration to avoid unwinnable situations.
Picross Pushers combines the two, so that you must push the lightly etched blocks (which I feel should stand out here more visually) so that they satisfy the horizontal and vertical number restrictions. You can reveal the final puzzle pattern with "X," making the game a pure sokoban, but that takes away a lot of the fun!"
-IndieGames.com, written by John Polson
"Nice mashup! And hey, good work with #PuzzleScript. Cheers!" -Beavl, GameJolt user
Mathventure |
"Really simple concept, and it has something to do with math! :) I like it!
For one puzzle I tried to use my graphic calculator to find the solution, but in the end I found out that using common sense was a lot faster."
-IMPACT Game Studio, GameJolt user
For one puzzle I tried to use my graphic calculator to find the solution, but in the end I found out that using common sense was a lot faster."
-IMPACT Game Studio, GameJolt user
"Mathventure is a puzzle game worth playing. Mathventure challenges the mind to move through various mazes and collect modifiers in order to match the number on the goal. This game is so simple and doesn't take long to play through. (...) To conclude, I find Mathventure to be a game worthy of at least trying out. I would give it a 3.5/5 for its engaging gameplay and its challenging levels"
-shadow_r10 in a YoYoGames reviews
-shadow_r10 in a YoYoGames reviews
Subarashï |
"It's a clever puzzler, hilarious in certain cases, with a very very appropriate soundtrack. It lacks on graphics, that's for sure, but I don't care! The game's nice ;)"
-Wisheez, GameJolt user
-Wisheez, GameJolt user
"Vreemd menuutje, waarom knopjes zonder tekst? In het spel juist humoristische dialogen en een heel duidelijke en complete hulpfunctie. Het jumpen voelt een beetje zweverig en de cursor lijkt niet goed in het midden te staan, maar de levels zelf zitten goed in elkaar en de puzzels zijn best vernuftig. Goede, duidelijke controls, alleen is de hit-detection wat vreemd / niet goed zichtbaar. Simpele effectieve graphics en gameplay, ondersteund door sfeervolle muziek. Er lijkt flink wat werk in gezeten te hebben, want het spel is vrij uitgebreid en doordacht; al met al heel vermakelijk dus." -NGMC, Jurylid 1
Micro Massive |
"Great lil' game!" -Kemechev, GameJolt user
This site was archived on 7 February 2017, and will no longer be updated. Check auroriax.com for the latest info.